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After completing my MSc Thesis (entitled “How will developments in digital technologies affect the Creative Industries”), I submitted shortened working paper abstracts to several conferences and journals in Europe and received some highly constructive feedback and improvement suggestions for future work in the specific research field. You can read and download a copy of the abstract below.

ABSTRACT

Digital technologies are having significant effects on creative organisations as the relationship between end-user and producer is in a state of change. This paper maps out significant key issues and impacts on the creative industries, followed by primary research to test out the major themes and effects from a spectrum of industry sources and viewpoints. Literature revealed that dramatic changes in strategic management may be required as a result of emerging digital technologies. Primary research was undertaken in the form of twelve qualitative interviews (with design management consultants, graphic designers, art directors, technology strategists, product development managers, patent and IP lawyers), the results of which generally contrasted with the literature, revealing conflicting opinion around the significance and overall impacts of digital technologies. Findings suggest actors in the creative industries are aware of basic impacts, are confident of trained abilities to provide better creative output, but are equally fearful of present and future paradigm shifts already taking place.

If you would like to read more, you can download the abstract here:

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Mike Pinder

About Mike Pinder

Mike Pinder is an Innovation Consultant Expert and former Lead at Board of Innovation. He works cross-industry helping Fortune 500’s to innovate like start-ups, by applying a multi-disciplinary background across design, business and innovation management through hands-on consulting, training and facilitation of tailored innovation programs. Ranging from innovation strategy, corporate accelerator’s programs, long-term cultural change programs using methods like Design Thinking, Lean Start-up, business model innovation in both B2B and B2C markets